Samurai/Gunslinger: The Video Game

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Samurai/Gunslinger: The Video Game

Explore the Old West and Feudal Japan in a beat-em-up adaptation of our LGBTQ action-adventure comic.

My Story

Hello, my name is Brian. I am the founder of Synception Studios, an independent comic book and video game studio.  By day, I am a general dentist that works with under-served youths in the Baltimore City area.  And at night, I am the writer/creator of comics Samurai/Gunslinger, DeadHand, Riven, Rheizig, Dark Prism, Paresthesia, and director of Samurai/Gunslinger: the Video Game. 

Together with the incredibly talented artists: Osvaldo Ferreira, J. C. Grande, Epul Saepuloh, and Rod Conan, we have built a diverse, character-driven line of titles that defy industry conventions. 

Game Story

Samurai/Gunslinger is a story about the divergent ways people choose to come to terms with inexplicable phenomena. It is about two very different women fighting to exert control over a world where there is none, and finding, in each other, the strength they wished they had.

Project Campaign Goals: 

 Initial goal: Samurai/Gunslinger: Episode I: Comic Edition: This is a linear 8-level campaign that follows Shawna's comic book story arc. 

The funding goal would be: $99,000.  

I'm In 

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Others Comics

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Everyone has

a code.

Live, or die,

by it.

LGBT, Action, Adventure, Western, Drama, Samurai

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